New Alpha 11:
http://pioneerspacesim.net/downloadChangelog
Alpha 11
New features
Visual refresh: new panel graphics, UI font (Titillium Text) and model font (Cousine Bold) (#105, #114, #115, #138)
New star images in system info view (#159)
Manual thruster adjustments can now be made in set-speed mode (#118)
5 new ground based starports (1, 2, 3, 4 landing pad configs, 1 airport config) (#120)
Major upgrade to coriolis station model (#158)
Clicking on the hyperspace icon a second time after a hyperspace is initiated cancels the jump (#25)
Screenshots are now in PNG format (#91, #140)
Fixes
Orbital stations create a small amount of population (#85, #96)
Terrain colour changes based on temperature now works properly (makes Earth look correct again)
Crash when using an illegal goods trader that is a police front (#88)
Crash when restoring bulleting board ads after loading a game (#86)
Crash in AI collision detection in ternary systems
Discovery Base (Sol) orbit too close to its parent (#116)
Don't create illegal goods traders in systems with no illegal goods (#109)
Better layout for hyperdrive ranges in ship purchase screen (#94)
Use power-of-two texture for facegen to support more graphics cards (#83)
Remove duplicate system 'EI Cancri' [2,0]
Crash on call to Lua method Player.AddCrime
Crash on any mission failure (#144)
Mission status screen layout tweaks (#145)
Internal changes
Lots of code cleanups, warnings silenced, etc
Fonts rendering controlled by per-font config files (#106, #113)
Background stars & Milky Way use a VBO (#164)
Remove non-VBO code paths in the terrain renderer