NAME FvwmAnimate - the Fvwm2 Animate module SYNOPSIS FvwmAnimate is spawned by fvwm2, so no command line invoca- tion will work. From within the .fvwm2rc file, FvwmAnimate is spawned as follows: Module FvwmAnimate or from within an fvwm2 pop-up menu: DestroyMenu Module-Popup AddToMenu Module-Popup "Modules" Title AddToMenu Module-Popup "Fvwm Animate Icons" Module FvwmAnimate OptionalName DESCRIPTION The FvwmAnimate module animates iconification and deiconifi- cation. There are currenly 6 different animation effects. INVOCATION No command line invocation is possible. FvwmAnimate must be invoked by the fvwm2 window manager. When invoked with the OptionalName argument, the OptionalName is used to find con- figuration commands, configuraton files, and name the inter- nally generated menus and forms instead of "FvwmAnimate". During startup, FvwmAnimate defines menus and forms for con- figuring and controlling FvwmAnimate. The default menu name is "MenuFvwmAnimate" and the form name is "FormFvwmAnimate". If the optional name is used, the menu would be "Menu<OptionalName>" and the form would be "Form<OptionalName>". Assuming you already had a builtin menu called "Module- Popup", you could use FvwmAnimate by configuring it like this: AddToFunc "InitFunction" "I" Module FvwmAnimate AddToFunc "RestartFunction" "I" Module FvwmAnimate AddToMenu "Module-Popup" "Control Animation" Popup MenuFvwmAnimate CONFIGURATION OPTIONS Since the popup menu "MenuFvwmAnimate" allows complete con- trol of the FvwmAnimate module, you don't really have to know what any of the configuration commands are. This sec- tion describes them anyway. FvwmAnimate reads the same .fvwm2rc file as fvwm2 reads when it starts up. In addition, FvwmAnimate reads the file $HOME/.FvwmAnimate, and accepts commands from fvwm2 and its modules as it runs. If OptionalName is used to start FvwmAnimate, the optional name is used in all commands, messages, menus and forms generated by FvwmAnimate and in the configuration file name. Unlike other fvwm2 modules, there is little reason to use the optional name. *FvwmAnimateColor color Tells FvwmAnimate what color to draw with. The color is "XOR'ed" (exclusive ORed) onto the background. Depending on the display type you are using, the effect this causes will vary. Especially on 8-bit displays, it helps if the background is a solid color. You have to experiment with this to see how it works. The default color is not really a color and can be entered as "Black^White", or more simply "None". This is the same as the default XOR mask used by fvwm2 for move and resize frames. Other colors can be specified using standard X color notation. Ie. color names like "LightBlue", or RGB values like "#FFFFFF". *FvwmAnimateDelay msecs Tells FvwmAnimate how many milliseconds to sleep between frames of animation. *FvwmAnimateIterations iterations Tells FvwmAnimate how many steps to break the animation into. *FvwmAnimateTwist twist Tells FvwmAnimate how many revolutions to twist the iconification frame. *FvwmAnimateWidth width Tells FvwmAnimate how wide a line to draw with. The default width of 0 (zero) is a fast line of Width 1. *FvwmAnimateEffect mode Tells FvwmAnimate which animation effect to use. Currently the effects are : Frame, Lines, Flip, Turn, Zoom3D, Twist Random, and None. None is normally set in the configuration file, in-case FvwmAnimate is started automatically, but an individual user doesn't want it running. *FvwmAnimateStop Tells FvwmAnimate to stop. *FvwmAnimateSave Tells FvwmAnimate to save the current configuration in a file named ".FvwmAnimate" in the users home direc- tory. This same file is read automatically by FvwmAni- mate during startup. ORIGIN FvwmAnimate is based on the Animate module from Afterstep 1.5pre6. Porting to fvwm2 and lots of other changes were done by Dan Espen <dane@mk.bellcore.com>. Below are the original author and acknowledgments. AUTHOR Alfredo Kengi Kojima <kojima@inf.ufrgs.br> ACKNOWLEDGMENTS These people have contributed to FvwmAnimate: Kaj Groner <kajg@mindspring.com> Twisty iconification, configuration file parsing, man page. Frank Scheelen <scheelen@worldonline.nl>
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