NAME Script - module to build graphic user interface SYNOPSIS Script [-v | --version] [-h | --help] Although Script can be run from the command line, it is nor- mally spawned by afterstep from within an afterstep menu file by 'Script': % cat "~/GNUstep/Library/AfterStep/start/Modules/Script" Module "Script" Script MiniPixmap "mini-as.xpm" DESCRIPTION Script is a module which allows to build many graphical applications such as desktop accessories, button panel with popup menu, modal dialog... At the startup, Script reads the file which is specified in the command line. This file con- tains the script. This script is not included in the confi- guration file of AfterStep. OPTIONS -h | --help Print a usage message and exit successfully. -v | --version Print version information and exit successfully. INVOCATION Script can be invoked by inserting the line `Module Script name_of_script' a file from start/ dir or a feel file. All scripts used by Script are located in a directory whom is specified in base.yourbpp by the command line `ScriptPath path_of_the_script_directory'. This can be placed on a line by itself, if Script is to be spawned during AfterStep's initialization, or can be bound to a menu or mouse button or keystroke to invoke it later. AfterStep will search direc- tory specified in the ModulePath configuration option to attempt to locate Script. Be sure to set ModulePath in your base file to include Script's path. ANATOMY OF A SCRIPT Script uses a particular programming langage. A script is composed of four parts. Heading contains general charac- teristics of the window and default properties for all widg- ets. The second part contains instructions whom are executed at the startup of the script. The third part contains periodic tasks whom is executed every 1 second. And the last one contains the desciption of widgets. A widget consists of eleven types of items: text labels, single-line text inputs, radio buttons, checkbox, push buttons, horizontal and verti- cal scrollbars, rectangles, popup-menus, swallowexecs and mini scrollbars. HEADING OF A SCRIPT The syntaxe is as follow: WindowTitle string This option sets the window title. WindowSize width height This option sets window size. width and height are numerical value. WindowPosition x y This option sets window position. x and y are numerical value. ForeColor {color} This option sets the default foreground color for all widgets. BackColor {color} This option sets the default background color for all widgets. HilightColor {color} This option sets the default hilight color for all widgets. ShadowColor {color} This option sets the default shadow color for all widg- ets. Font {font} This option sets the default font color for all widg- ets. INITIALISATION This part contains instructions which will be executed at the startup. For example: Init Begin Do "Exec cat tada.voc > /dev/dsp" WarpPointer 1 Set $ToDo=Restart End These instructions are used to play a sound, move the pointer to widget 1 and to initialize $ToDo to "Restart" at every startup. PERIODIC TASKS This part of the script contains some instructions whom are executed every second. For example: Periodic Task Begin If (RemainderOfDiv (GetTime) 10)==0 Then Do {Exec xcalc} End This example shows how to launch xcalc every 10 seconds. MAIN OF A SCRIPT The second part of the script contains the description for every widget which will be used in the program. A descrip- tion of widget is composed of two parts. Fisrt part describes initial properties and second part contains instructions which will be executed when the widget receives messages. All widgets can send and receive messages. All message are identify by a number. The message "UserAction" is sent to a widget when user has altered this one. The syn- tax is as following: Widget id # Set the id widget Property Type string Size width height Position x y Title { string } Value int MaxValue int MinValue int Font string ForeColor { color } BackColor { color } HilightColor { color } ShadowColor { Color } Flags Hidden and/or NoReliefString The option 'Flags` is used to specify if the widget is hid- den or not and if strings are drew with relief or not. Main Case Message of SingleClic: Begin # list of instructions which will be # executed when widget receives # message "SingleClic". This message is # generated by the user. End 1: Begin # list of instructions which will be # executed when widget receives # message 1 End End LIST OF WIDGETS There is fifteen types of widgets. ItemDraw: Display an icon and/or a string. Title: string to display. Icon: icon to display. PushButton: Display push button with an icon and/or a string. Title: this string has the following syntax {Title of the button|Option 1|Option 2| Option3|...|Option N}. "Option 1|Option 2|...|Option N" is the popup menu which is displayed when pressing the right button. Icon: icon to display. RadioButton: Display radio button with a string. Title: title of the radio button. Value: if Value is equal to 1, the box is checked else it is not. CheckBox: Display check box with a string. Title: title of the check box. Value: if Value is equal to 1, the box is checked else it is not. be used to edit a single-line string. TextField: Display a text input field. The text input field can Title: content of text field. Value: position of the insert point. HScrollBar: Display an horizontal scrollbar. Value: position of the thumb. MaxValue: upper limit of Value. MinValue: lower limit of Value. VScrollBar: Display a vertical scrollbar. Value: position of the thumb. MaxValue: upper limit of Value. MinValue: lower limit of Value. MiniScrollBar: Display a very small vertical scrollbar. Value: position of the thumb. MaxValue: upper limit of Value. MinValue: lower limit of Value. to decorate window. Rectangle: Display a rectangle. This type of widget can be used cess, and capture the first window whose name or resource is equal to Title, and display it in the script window. SwallowExec: This type of widget causes Script to spawn an pro- Title: specify the window name which be captured and displayed in the script window. SwallowExec: specify the command line to execute to spawn the process. Modules canalso be swallowed. Value: specify the looking of the border. Possible value: -1, 0, 1. PopupMenu: Display a popup menu. Value: specify what option is selected. Title: the title has the following syntax: {Option 1|Option 2|...|Option N}."Option 1|Option 2|...|Option N" is the popup menu which is displayed when pressing mouse button. to display disk usage. HDipstick: Display a horizontal dipstick. This widget can be used Value: specify the current value of the dipstick. MinValue: specify the minimum value of the dipstick. MaxValue: specify the maximum value of the dipstick. VDipstick: Display a vertical dipstick. Value: specify the current value of the dipstick. MinValue: specify the minimum value of the dipstick. MaxValue: specify the maximum value of the dipstick. options. List: Display a list. List lets user to choose between various Value: specify which option is selected. Title: title contains options displayed in the list. The syntaxe is the following: {Option 1|Option 2|...|Option N}. All menus are displayed at the top of window. Menu: Display a menu whom lets user to choose a option. Value: specify which option is selected. Title: title contains options displayed in the menu. The syntaxe is the following: {Option 1|Option 2|...|Option N}. INSTRUCTIONS Here is the description of all instructions. HideWidget id : hide the widget numbered id. ShowWidget id: show the widget numbered id. id2. ChangeValue id1 id2: set the value of the widget numbered id1 to bered id1 to id2. ChangeMaxValue id1 id2: set the maximum value of the widget num- bered id1 to id2. ChangeMinValue id1 id2: set the minimum value of the widget num- id2. ChangeTitle id1 id2: set the title of the widget numbered id1 to id2. ChangeIcon id1 id2: set the icon of the widget numbered id1 to widget numbered id1 to {color}. ChangeForeColor id1 {color}: set the foreground color of the widget numbered id1 to {color}. ChangeBackColor id1 {color}: set the background color of the (x,y). ChangePosition id1 x y: move the widget numbered id1 to position id1 to (width,height). ChangeSize id1 width height: set the size of the widget numbered to newfont. ChangeFont id1 newfont: set the font of the widget numbered id1 id. WarpPointer id: warp the mouse pointer into the widget numbered filename the string which is the concatenation of all arguments str1, str2, etc. WriteToFile filename {str1} {str2} etc: write to the file tion of all arguments str1, str2, etc. Do {str1} {str2} etc: execute the command which is the concatena- and set the variable $var to this string. Set $var={str1} {str2} etc: concatenate all arguments to a string Quit: quit the program. SendSignal id1 id2: send a message numbered id2 to widget id1. script identified by id_script. The message is the concatenation of str1, str2... SendToScript id_script {str11} {str2} etc: send a message to the ARGUMENTS Most of commands use arguments. There is two kinds of argu- ment: numbers and strings. A numerical argument is a value which is between -32000 and +32000. A string is always sur- rounded with brace. Variables always begin with the charac- ter "$" and can contains both number and string. FUNCTIONS All functions are used as argument. Functions can return both string and number. The syntax is: (function argument1 argument2 etc) Here is the complete list of arguments: (GetTitle id): return the title of the widget numbered id. id. (GetValue id): return the current value of the widget numbered standart output and returns the word which is in the line int1 and in the position int2. If int2 is equal to -1, GetOutput returns the complete line. (GetOutput {str} int1 int2): executes the command str, gets the (NumToHex int): return the hexadecimal value of int. hexadecimal value. (HexToNum {str}): return the decimal value of str, str must be an (Add int1 int2): return the result of (int1+int2). (Mult int1 int2): return the result of (int1*int2). (Div int1 int2): return the result of (int1/int2). position int1 and int2. For example, (StrCopy {Hello} 1 2) returns {He} (StrCopy {str} int1 int2): return the string whom is between and return an identification number. This number is necessary to use these functions SendToScript and ReceivFromScript. The string str contains the script name and some arguments. (LaunchScript {str}): this function launch the script named str script used in the function LaunchScript. If int is equal to zero, GetScriptArgument return the name of the script. (GetScriptArgument {int}): this function return the argument of the script father. (GetScriptFather): this function return the identification number by the script numbered int. (ReceivFromScript {int}): this function return the message sended of the division (int1/int2). (RemainderOfDiv {int1 int2}): this function return the remainder (GetTime): this function return the time in second. CONDITIONAL LOOPS There is three kind of conditional loops. The instruction "If-Then-Else" has the following syntax: If $ToDo=={Open xcalc} Then Do {Exec xcalc &} # List of instructions Else Begin Do {Exec killall xcalc &} # List of instructions Do {Exec echo xcalc killed > /dev/console} End The second part "Else-Begin-End" is optional. If the loop contains only one instruction, Begin and End can be omitted. The instruction "While-Do" as the following syntax: While $i<5 Do Begin Set $i=(Add i 1) # List of instructions End Two strings can be compared with "==" and two numbers can be compared with "<", "<=", "==", ">=", ">". The loop "For-Do- Begin-End" has the following syntax: For $i=1 To 20 Do Begin Do {Exec xcalc &} # List of instructions End AUTHOR Frederic Cordier (cordier@cui.unige.ch). CONTRIBUTOR Guylhem Aznar (guylhem@oeil.qc.ca) SEE ALSO afterstep(1)
Закладки на сайте Проследить за страницей |
Created 1996-2024 by Maxim Chirkov Добавить, Поддержать, Вебмастеру |