SDL_FreeWAV- Frees previously opened WAV data
#include "SDL.h"
void SDL_FreeWAV(Uint8 *audio_buf);
After a WAVE file has been opened with SDL_LoadWAV its data can eventually be freed with SDL_FreeWAV. audio_buf is a pointer to the buffer created by SDL_LoadWAV.
SDL_LoadWAV
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Created 1996-2024 by Maxim Chirkov Добавить, Поддержать, Вебмастеру |