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SDL_GLattr (3)
  • >> SDL_GLattr (3) ( Разные man: Библиотечные вызовы )
  •  

    NAME

    SDL_GLattr- SDL GL Attributes
     
    

    ATTRIBUTES

    SDL_GL_RED_SIZE
    Size of the framebuffer red component, in bits
    SDL_GL_GREEN_SIZE
    Size of the framebuffer green component, in bits
    SDL_GL_BLUE_SIZE
    Size of the framebuffer blue component, in bits
    SDL_GL_ALPHA_SIZE
    Size of the framebuffer alpha component, in bits
    SDL_GL_DOUBLEBUFFER
    0 or 1, enable or disable double buffering
    SDL_GL_BUFFER_SIZE
    Size of the framebuffer, in bits
    SDL_GL_DEPTH_SIZE
    Size of the depth buffer, in bits
    SDL_GL_STENCIL_SIZE
    Size of the stencil buffer, in bits
    SDL_GL_ACCUM_RED_SIZE
    Size of the accumulation buffer red component, in bits
    SDL_GL_ACCUM_GREEN_SIZE
    Size of the accumulation buffer green component, in bits
    SDL_GL_ACCUM_BLUE_SIZE
    Size of the accumulation buffer blue component, in bits
    SDL_GL_ACCUM_ALPHA_SIZE
    Size of the accumulation buffer alpha component, in bits
     

    DESCRIPTION

    While you can set most OpenGL attributes normally, the attributes list above must be known before SDL sets the video mode. These attributes a set and read with SDL_GL_SetAttribute and SDL_GL_GetAttribute.  

    SEE ALSO

    SDL_GL_SetAttribute, SDL_GL_GetAttribute


     

    Index

    NAME
    ATTRIBUTES
    DESCRIPTION
    SEE ALSO


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