SDL_Palette- Color palette for 8-bit pixel formats
typedef struct{ int ncolors; SDL_Color *colors; } SDL_Palette;
Each pixel in an 8-bit surface is an index into the colors field of the SDL_Palette structure store in SDL_PixelFormat. A SDL_Palette should never need to be created manually. It is automatically created when SDL allocates a SDL_PixelFormat for a surface. The colors values of a SDL_Surfaces palette can be set with the SDL_SetColors.
SDL_Color, SDL_Surface, SDL_SetColors SDL_SetPalette
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