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glInitNames (3)
  • >> glInitNames (3) ( Разные man: Библиотечные вызовы )
  •  

    NAME

    glInitNames
    
    - initialize the name stack
    

     

    C SPECIFICATION

    void glInitNames( void )
    
    
    

     

    DESCRIPTION

    The name stack is used during selection mode to allow sets of rendering commands to be uniquely identified. It consists of an ordered set of unsigned integers. glInitNames causes the name stack to be initialized to its default empty state. The name stack is always empty while the render mode is not GL_SELECT. Calls to glInitNames while the render mode is not GL_SELECT are ignored.  

    ERRORS

    GL_INVALID_OPERATION is generated if glInitNames is executed between the execution of glBegin and the corresponding execution of glEnd.  

    ASSOCIATED GETS

    glGet with argument GL_NAME_STACK_DEPTH
    glGet with argument GL_MAX_NAME_STACK_DEPTH  

    SEE ALSO

    glLoadName(3G), glPushName(3G), glRenderMode(3G), glSelectBuffer(3G)


     

    Index

    NAME
    C SPECIFICATION
    DESCRIPTION
    ERRORS
    ASSOCIATED GETS
    SEE ALSO


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