The OpenNET Project / Index page

[ новости /+++ | форум | теги | ]

Интерактивная система просмотра системных руководств (man-ов)

 ТемаНаборКатегория 
 
 [Cписок руководств | Печать]

glxgetconfig (3)
  • >> glxgetconfig (3) ( Solaris man: Библиотечные вызовы )
  • 
    NAME
         glXGetConfig - return information about GLX visuals
    
    
    C SPECIFICATION
         int glXGetConfig( Display *dpy,
                           XVisualInfo *vis,
                           int attrib,
                           int *value )
    
    
    PARAMETERS
         dpy     Specifies the connection to the X server.
    
         vis     Specifies the visual to be queried.  It is a pointer
                 to  an  XVisualInfo  structure, not a visual ID or a
                 pointer to a Visual.
    
         attrib  Specifies the visual attribute to be returned.
    
         value   Returns the requested value.
    
    DESCRIPTION
         glXGetConfig sets value to the attrib value  of  windows  or
         GLX  pixmaps  created  with  respect  to  vis.  glXGetConfig
         returns an error code if it fails for  any  reason.   Other-
         wise, zero is returned.
    
         attrib is one of the following:
    
         GLX_USE_GL            True if OpenGL rendering is  supported
                               by this visual, False otherwise.
    
         GLX_BUFFER_SIZE       Number of bits per color buffer.   For
                               RGBA  visuals,  GLX_BUFFER_SIZE is the
                               sum of  GLX_RED_SIZE,  GLX_GREEN_SIZE,
                               GLX_BLUE_SIZE,   and   GLX_ALPHA_SIZE.
                               For     color      index      visuals,
                               GLX_BUFFER_SIZE  is  the  size  of the
                               color indexes.
    
         GLX_LEVEL             Frame  buffer  level  of  the  visual.
                               Level   zero   is  the  default  frame
                               buffer.  Positive levels correspond to
                               frame buffers that overlay the default
                               buffer, and negative levels correspond
                               to  frame  buffers  that  underlay the
                               default buffer.
    
         GLX_RGBA              True  if  color  buffers  store   red,
                               green,  blue, and alpha values.  False
                               if they store color indexes.
    
         GLX_DOUBLEBUFFER      True  if  color   buffers   exist   in
                               front/back  pairs that can be swapped,
                               False otherwise.
    
         GLX_STEREO            True  if  color   buffers   exist   in
                               left/right pairs, False otherwise.
    
         GLX_AUX_BUFFERS       Number of auxiliary color buffers that
                               are available.  Zero indicates that no
                               auxiliary color buffers exist.
    
         GLX_RED_SIZE          Number of bits of red stored  in  each
                               color  buffer.   Undefined if GLX_RGBA
                               is False.
    
         GLX_GREEN_SIZE        Number of bits of green stored in each
                               color  buffer.   Undefined if GLX_RGBA
                               is False.
    
         GLX_BLUE_SIZE         Number of bits of blue stored in  each
                               color  buffer.   Undefined if GLX_RGBA
                               is False.
    
         GLX_ALPHA_SIZE        Number of bits of alpha stored in each
                               color  buffer.   Undefined if GLX_RGBA
                               is False.
    
         GLX_DEPTH_SIZE        Number of bits in the depth buffer.
    
         GLX_STENCIL_SIZE      Number of bits in the stencil buffer.
    
         GLX_ACCUM_RED_SIZE    Number of bits of red  stored  in  the
                               accumulation buffer.
    
         GLX_ACCUM_GREEN_SIZE  Number of bits of green stored in  the
                               accumulation buffer.
    
         GLX_ACCUM_BLUE_SIZE   Number of bits of blue stored  in  the
                               accumulation buffer.
    
         GLX_ACCUM_ALPHA_SIZE  Number of bits of alpha stored in  the
                               accumulation buffer.
    
         The X protocol allows a single visual ID to be  instantiated
         with  different  numbers  of bits per pixel.  Windows or GLX
         pixmaps that will be rendered with OpenGL, however, must  be
         instantiated with a color buffer depth of GLX_BUFFER_SIZE.
    
         Although a GLX implementation can export many  visuals  that
         support  GL  rendering,  it  must  support at least one RGBA
         visual. This visual must have at least one color  buffer,  a
         stencil buffer of at least 1 bit, a depth buffer of at least
         12 bits, and an accumulation buffer.   Alpha  bitplanes  are
         optional  in  this  visual.   However, its color buffer size
         must  be  as  great  as  that  of  the  deepest   TrueColor,
         DirectColor, PseudoColor, or StaticColor visual supported on
         level zero, and it must itself be made  available  on  level
         zero.
    
         In addition, if the X server exports a PseudoColor  or  Sta-
         ticColor visual on framebuffer level 0, a color index visual
         is also required on that level.  It must have at  least  one
         color  buffer,  a  stencil  buffer  of at least 1 bit, and a
         depth buffer of at least 12 bits.  This visual must have  as
         many  color  bitplanes  as  the  deepest PseudoColor or Sta-
         ticColor visual supported on level 0.
    
         Applications are best written to select the visual that most
         closely  meets  their requirements.  Creating windows or GLX
         pixmaps with  unnecessary  buffers  can  result  in  reduced
         rendering performance as well as poor resource allocation.
    
    NOTES
         XVisualInfo is defined in Xutil.h.  It is a  structure  that
         includes visual, visualID, screen, and depth elements.
    
    ERRORS
         GLX_NO_EXTENSION is returned if dpy does not support the GLX
         extension.
    
         GLX_BAD_SCREEN is returned if the screen  of  vis  does  not
         correspond to a screen.
    
         GLX_BAD_ATTRIBUTE is returned if attrib is not a  valid  GLX
         attribute.
    
         GLX_BAD_VISUAL is returned if vis doesn't support GLX and an
         attribute other than GLX_USE_GL is requested.
    
    SEE ALSO
         glXChooseVisual, glXCreateContext
    
    
    
    


    Поиск по тексту MAN-ов: 




    Партнёры:
    PostgresPro
    Inferno Solutions
    Hosting by Hoster.ru
    Хостинг:

    Закладки на сайте
    Проследить за страницей
    Created 1996-2024 by Maxim Chirkov
    Добавить, Поддержать, Вебмастеру